Snake, a game phenomenon since the late 1970s, is a game in which you control the direction of movement for a snake that's "hungry", you could say. You direct it to each pixel on the screen, it eats it, then the snake gets longer. In this version, you play on a vertical half in which the goal is to play as long as possible without running into the walls or your tail. It includes 3 highscores and 4 modes of play: 3 difficulties on a vertical-half and an open screen play.
Controls: Left - left arrow/4 Right - right arrow/6 Up - up arrow/8 Down - down arrow/2 |
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Program Help
The lists you will need to make are as follows: LSNASR, LSX, LSY
To make them, you will need to go to your list edit menu (Stat). Then, click "Edit...". Next, arrow up to the top column that reads: L1, L2, L3, etc. Go all the way to the end where there is a blank slot with underscores: _ _ _ _ _. Click enter and type the following without the period: SX. Click enter and arrow right. Click enter and type the following without the period: SY. Click enter and arrow right again. Click enter and type the following without a period: SNASR. Click enter and you are done! To verify, exit the screen and go the list menu (2nd, STAT). Scroll down till you see the created lists. If you see them, congrats to you!
Some functions found in this program cannot be found in the catalog (2nd, 0) (by the way, the catalog has almost every function and symbols in alphabetical order). The "pxl" or "Pt-On/Off" functions can be found in the drawing menu or the catalog.Here are the functions you may need help to find: Xmax, Xmin, Ymax, Ymin, and, or.
Xmax, Xmin, Ymax, Ymin, can be found by following these keystroke steps: click Vars, then click Window... They are found right there along with other X/Y functions.
"and" & "or" functions are found by these keystrokes: click 2nd, then MATH, then arrow over to LOGIC.